I've been working on-and-off for the past few years on a game called d20
advanced Adventure Roleplaying Game, and at long last, it's ready for prime-time. Way back in the day, I had intended for it to be nothing more than a tweak for a D&D game with an alternate magic system, but as I started making changes, I kept finding other things that I could tweak to make the game play a little better, or make it a little more flexible, or just to make it more fun.What I wound up with was pretty diffe...
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