|
 |
[-] |
Tag: animal
Viewing 1 - 5 out of 9 Blogs.
Page:
1 |
|
01
Jul/2008
|
More Tales from the Wood
Having had a chance to play this game, now, I can say that it lived up to all my expectations. The system is incredibly simple yet effective. My entire family can sit down at the table and enjoy it. Heck, even my 4 yr old has managed to get into a game or two. So, you all may be asking yourselves what does this game really have to offer me? For GMs A chance to work wi... Read More
|
14
Mar/2008
|
Flying Pigs
These pigs are quite silly. I think they came about because most of my monsters are obviously magically created, and this one was created as a result of unrequited love. I can imagine them being a plot hook or a tavern story that turns out to be true. I can't find an entry for pig in the MM and can no longer recall what animal the stats are based off. FLYING PIGS Medium animal HD: 3d8+12 (average 25 hp) Init.: +0 Speed: 30 ft., Fly 40 ft. AC: 14 (+4 natural), Touch 1... Read More
|
14
Mar/2008
|
Dire Armadillo
I don't really remember how these came about, but I think they're very funny. I can imagine them causing all sorts of havoc by randomly rolling through combat. DIRE ARMADILLO Small animal HD: 2d8+3 (average 12 HP) Init: +3 Speed: 20 ft. AC: 18 (+1 size, +2 DEX, +6 natural), Touch:11, Flat-footed: 16 BAB/Grapple: +1/-5 Attack: Rolling Ram attack: +3 melee (1d6+1 per 5 ft. of rolling +1 per armadillo), Claw +1 melee (1d4-1, min 1), Bite -1 melee (1d4 +1) Full att... Read More
|
08
Mar/2008
|
Devil Ducks
I'm particularly proud of these fiendish fellows. Thanks to TJ for the Rule of 13. The Stinking Cloud info comes straight from the PHB. DEVIL DUCKS Tiny animal HD: Variable (see Rule of 13) Init: +2 Speed: 10 ft., Fly 30 ft., Swim 20 ft. AC: 14 (+2 size, +2 DEX), Touch: 14, Flat-footed:12 BAB/grapple: +2/-10 Attack: +2 melee (1d4-1, min. 1 + 1d6 fire) Space/reach: 2.5 ft./0 ft. Special qualities: lowlight vision, waterproof Saves: Fort +3, Reflex, +... Read More
|
05
Mar/2008
|
Duck
This entry for a duck is for a generic, non-magical every day duck. It is the basis for the Devil Ducks that will appear in the next entry. Quack. DUCK Tiny animal HD: 1/2d8 (ave 2 HP) Init: +2 Speed: 10 ft., 30 ft. Fly, 20 ft. Swim AC: 14 (+2 size, +2 DEX), Touch: 14, Flat-footed: 12 BAB/grapple: +0/-13 Attack: Bite +2 melee (1d2-5, min 1) Special Qualities: low-light vision, waterproof Saves: Fort +2, Reflex: +4, Will: +1 ABILITIES STR 1... Read More
|
Page:
1 |
|
|
|
|
|
|
|
|
12/29/08 The New Look
The new style, Celestial, has gone live! We hope you like it. If you preferred the old look you can go to your account page and set it as your default style. To do this scroll down your account page, look on the left hand side of your screen, and you will see a box called Themes. You can choose between the classic RPGBomb style or the fresh new Celestial look. We will be updating the themes list with more styles as time goes on, so keep an eye out!
Thank you and have a Happy New Year!,
Staff
|
| Copyright©2008 RPGBomb. All rights reserved. |
|
|
|
|