So, this discussion came up the other day, While Mathmatical wise, theres very little difference between a 10HP character taking 6 points of damage, or a 1000 HP character taking 600HP damage, and sure.. having larger scope of numbers allows players to develop skills that add +5 damage here, +5 damage there, getting a +20 weapon, with a +12 poison damage per turn, it seems a little better that getting 1.2 Damage per turn But do larger numbers bother or excite you?Would you rather hav...
Read More