When I started playing 28 years ago, my group kind of naturally gravitated to a concept that we didn't even know WAS a concept at the time; A
shared Game World. From what I have heard later, most GMs developed and ran a world of their own, that was exclusively their own, or they utilized a published game world. If they were running a published world, it was no big thing for one of the other players to decide they wanted to run, and just start an adventure in that published world, using character...
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