At the end of the last chapter of my game design story, my starship game had been temporarily forgotten because of some neat new toys... They were these cool little die cast metal
tanks with rotating turrets, and they were the perfect size to use with a Battletech map. The only problem was a lack of a game to use these new toys with. But my tank toy owning friend and I were hotshot kid designers! We'd whip something up and start playing in no time. Yeah, right. At first we star...
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