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07
Oct/2008

Guardian Universe: 20 Years and still going!

Over 20 years ago I was playing classic Marvel. Loved it! But after the saturation of Marvel and the slow down in product support I started creating the GU setting. Characters like UK Man and Enforcer fought villains like the Reaper. But Marvel wasn't working for the setting. GU was about low level heroes. A few years later I picked up Heroes Unlimited. While I couldn't make much sense of the system, I just tweeked it and shazaam! A house system much like the current version of TBS.

Imagine it's 1975. No one has ever had powers before. Then one day "BAM" God finds himself on Earth with no memory of who he is (due to a cosmic imbalance). He finds himself in Japan, caught between the Yakazu and a rival ninja clan. God wipes out the rival clan and teleports away with the dead bodies. This event triggers the 'power' gene. Anyone who ever could have had potential for superhuman abilities now has them.

1985...Cartel (God) emerges as the president of Kryton Enterprises. With him comes the first superhuman crimes. The United Kingdom forms the UK Guardians. Then the United States. Then Russia. 3 rocking teams, each with dark histories. The small, but awesome superhuman war has begun.

1992....Even more superhumans emerge. Cartel thickens his ranks, telling anyone with powers to join him or die (which is how he filled his ranks in 1985). Some of the old Guardians are now dead, killed in the last great battle of the 1985 story arc. The newer members are inexperienced and lacking the battle readiness that the prior military Guardians had.

1999/2000... Quasi-Frodo comes onto the scene as do an army of angels seeking out Cartel. The epic story arc ends with Cartel being killed (God returns to the heavens) and a load of people lose their powers. (GU Core Fuzion Game).

Within each of these story arcs there is depth and drama. But that's what made the setting work so well. As I continued on I wanted to bridge classic Marvel style to the game. GU2.

Fists of Steel: Cartel is gone and Martial Arts heroes step up to protect humanity from everything else that is uncanny and out to conquer Earth. Tech heroes line up to help. In the end, Guan Di (Patron god of Police) uses the Dragonfire to alter reality creating two universes: GU2 and GU Core Fuzion.

GU2: Evolutionaries are growing in numbers. Guardians are public heroes and people fear the change. This setting is the hardcore Marvel style I wanted. And it's still growing.

GU Covert Strike Team (Coming Soon): Curious to see what has been happening on the Core Fuzion world? What really happened to all those heroes? The Angels? Kryton Enterprises? Those answers are all here.


So what things have people said were strong points to the GU setting?
-Extreme detail about NPCs.
-Zombi Ninja
-Loads of Zombi
-God as the bad guy
-Loads of guns
-The ability to cry when your character dies or their family dies
-Price.

For more info on the game settings:
http://www.dillygreenbeangames.com/HomePage.html

If anything I want this blog to inspire. You don't need to go out and buy the game. Let's talk about your longest running campaign setting, something you created.

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10/07/2008 15:00:16
Here's the story arcs from all the actual GU campaigns I ran back in the day. These were pulled from my GU Core Fuzion book.


Story Arcs of the Guardian Universe(Not included in the large history section on the following pages) 

Acts of Violence (1988)Redeemer and Enforcer carry out a major strike against the mob in San Francisco. It would turn out to be one of the bloodiest gun battles, ending with the deaths of fifteen mob lieutenants. Freelancer: Torment (1995)This young Guardian continued his undercover mission to locate more genetec production facilities. He was forced to leave his friends and family behind. The battle with Forte’ and the reality of his gestalts caused Freelancer to begin to snap. He was later forced to fight off a Hyperoid Genetec in Ingleside, Texas.  Nightmare Returns (1995)A strange dream causes Freelancer to be taken over by his darker self, Nightmare. It only lasts for an evening, but it makes Freelancer wonder if the threat is really over. Forte’ The Arrival (1995)Forte’ returns swearing revenge on the UK Guardians. Aquarian teams up with Prof. Walend to track the creature down.  Reunions (1995)Freelancer, Party Crasher and Mind Sabre team up to deal with a crime Lord in Florida who is plotting to sell the Omega Drug on the open market. This is their first real reunion since the Warring Nightmare. The Rescue (1995)Blizzard and Freelancer team up to rescue a scientist who was being held by a terrorist in Boston. The mission succeeds.  Freelancer: Acts of Violence II (1995)Freelancer locks and loads going after a small group of clansmen who killed an African-American girl. It would be one of the few times the Guardian would use firearms to carry out his own form of summary execution.    Chicago Countdown (1995)Warpath goes after a gang in Chicago. Unfortunately, he would go into battle rage and kill the entire gang. It would be a black mark on the Guardian Program.  Freelancer: Dark Tides (1995)Freelancer goes after Daniel Forton, taking out many of his agents. Forton would later head to South America, out of Freelancer’s reach.  Iceland Tales: Hyper Assault (1995)Lord Sabel finds himself the target of Daniel Forton’s Hyperoid Genetecs. He is able to fight off the Hyperoids. This is the second time Lord Sabel has jumped into battle to save his people.  Redeemer: Undeath Rising (1996)Redeemer returns from the dead and kills the Project: Undeath staff in Montana.  Raging (1996)Warpath and Enforcer II carry out Black Ops missions, destroying a sleeper cell in Texas.  Dawn of the Invasion (1996)A series of alien sightings all over the world draw out The Guard who find themselves pitted against Martian invaders.  Dawn of the Invasion: Xeno Uprising (1996)Maximillion lets loose his Xeno creations in the Kuwaiti desert. They manage to overtake several oil pumping stations, before being stopped by the US Guardians.     Dawn of the Invasion: Sutekh’s Attack (1996)Sutekh sends his Death Squads to the Ukraine in order to secure a Russian space research facility. The UK Guardians stop the attack and drive the remaining members of the invasion force into the wilderness.   Captain LaBounty: Warrior’s Honor (1997)While carrying out a mission in South America, Capt. LaBounty is forced to fight a team of Hyperoid Genetecs. He ends up fleeing after realizing he is severely outgunned.  UK Man: A Hero’s Return (1997)UK Man comes out of retirement to help the UK Guardians fight off a new series of threats. This includes Lord Sabel and a series of attacks by Sutekh’s Death Squads.   Freelancer: Past Nightmare (1997)Phantasi tries to kill Freelancer, but releases Nightmare who drives her away.  Freelancer: Forever Ending (1997)In a final battle with Phantasi, Freelancer is mortally wounded. He is rescued by The Guard who manages to obliterate Phantasi.  The Genetec Conspiracy (1997)Doctor Cord unleashes his Type 2 Genetecs into Africa to carry out military operations as a demonstration of their might. This occurs after he sells a large group of Hyper Genetecs to several third world investors.



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