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31
Oct/2008

Xandoria Revival: Need some input
Does this rule make sense?

Advanced SkillsXandoria has a variety of weapons that require different skills in order to use them. All non-classed characters use their COMBAT skill for basic weapons. But if a player takes to a weapon they may train on it for special bonuses. For every 5 levels of a specialized weapon skill, the player gains a +1 to their Attack Damage when using that weapon. This same rule works for academic skills. You could specialize your SMARTS if you wanted a Healing skill. If a player chooses to specialize in a skill, they must use it. If a player uses a skill they need to keep track. When the player levels up, they then take the number of times they used a skill and subtract 10 from it. This is the level of the skill. As the player levels up, they will continue this process and add whatever is left over after ten to the specialty skill level. Example: Lee is a fan of the sword. His base Combat is 20 and his AGI is 15. His Action Limit when using a sword is 35. In combat he needs to roll under a 35 to hit with the weapon. With his Combat skill at 20, he subtracts 20 from his roll. Lee would like to do fancy tricks with a sword, so he specializes in it by learning the sword skill. Lee uses his sword 14 times and goes up a level. His new specialty Sword Skill is now level 4. The next time around he uses his sword 24 times. He will now add 14 to his Sword Skill bringing it up to level 18.  
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12/29/08 The New Look


The new style, Celestial, has gone live! We hope you like it. If you preferred the old look you can go to your account page and set it as your default style. To do this scroll down your account page, look on the left hand side of your screen, and you will see a box called Themes. You can choose between the classic RPGBomb style or the fresh new Celestial look. We will be updating the themes list with more styles as time goes on, so keep an eye out!

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