I have mentioned in previous posts, a land in my primary campaign world of Artaera, Ravania, and I thought I might share some of it background and the evolution of the setting. So, here is the first installment.
Ravania started out as a place marked on the edge of the regularly travelled area of my campaign world, east of the world's central kingdom named Blackmoore (an homage). It was a mere footnote in the worl and a place to be dealt with later. When later came, I found myself suddenly having to flesh the place out on the fly. So beloved was the area that I decided to flesh it out.
The names given to those first spots on the map had a decidedly Eastern European flavor and so this gave me a good solid place to work from. During the adventures in Ravania I had built this up and developed a sort of pld vs. new conflict in the human inhabitants which pitted the old beliefs of the peasants and original people of the land against a rising politically aspirant new regime of both thought and belief being backed by the nobility of the originally imigrated ruling class.
The backdrop for all of this was a land plunged into an eternal frost by an ancient curse who's true nature and origins were kept hidden or even forgotten. The land was dark hostile and populated by ancient the living dead and powerful fey spirits of the land. The people lived a fearful and difficult exsitent ruled by superstition and tyrany (much of it necessary).
I tried to borrow a linguistic style which was inspired by but not necesarily slavic in origins. Many terms and names were borrowed and used similarly but not exactly as they were in historical Earth's Eastern Europe region. Ravania, as it is recognized in the world, is HUGE and covers a region that is easily the size of most of the rest of the central region of the campaign world. Most of it is wild and actually terrtory occupied by various peoples/creatures hostile to the Ravanian rulers, but still claimed nonetheless.
I hope you enjoyed this first glimpse of Ravania. In the next post I'll share some of the human cultures that exist within Ravania.
Thanks for reading,
-Eli
"The wise man listens to ravens" - Corvini proverb.
Ravania has been a campaign world which has interested me for quite a while and this desciption only helps to reinforce how fun i think this place would be to game in.
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