FLASHCHAT     INSTANT MESSENGER    
    BOOKMARK
    INVITE     HELP GUIDE      LANGUAGE:
BLOGS   WRITE NEW BLOG   EDIT BLOGS  
 
RSS

23
May/2008

"In Real Life": Words Which are the Bane of Mine

In the past, I have been more than slightly flummoxed why, when in the middle of a roleplaying session with wizards, or super heroes, or aliens, or what have you, that a player will take issue with some minor point or technical detail, saying some historical event wouldn't go that way, or that's not how a particular gadget works "in real life."

Now, I'm a big believer in suspension of disbelief. I also believe that a balance has to be struck. For the aliens, wizards, et al, to be accepted, there has to be a veneer of reality, usually in the form of the every day details of the world. Water runs downhill, toast lands butter side down and fire uses up oxygen. But I hate it when someone, often unthinkingly, because they're concerned about verisimilitude, derails the group's concentration on the game over what is, ultimately, a minor inaccuracy

Until now, I didn't have a pat answer, something that could halt the discussion in its tracks without giving preference to for or against. After dealing with such situations several times last night and sleeping on it, I've devised one: "It's not up for discussion."

Right now that sounds heavy-handed to me, so I'll smooth the phrasing, but that's the jist of what I want to be saying when someone wants to dither over how a character's STR score translates to "real world terms" when there's a tanker truck hurtling through the air that needs catching.

Tags: GMing Roleplaying

Bookmark:



Viewing 1 - 2 out of 2 Comments

05/23/2008 20:28:42
There is a lot of this out there. IRL has its place but it it is a fantasy game. Some players feel the need to constantly check and balance everything a DM says or does. One thing I have had to engrain into my players in my Pulp games is that there is reality and there is acceptably believable.

To be honest, this is one reason I tend to DM instead of playing. I have been a DM so long, I have a hard time shutting it off and settling into a character without constantly evaluating the DM's world.

-Eli


05/23/2008 11:07:19

I have been lucky for the last decade not to deal with the "IRL" Pundits. I feel your pain though. I think it's mostly the person, not the detail. Most of my players have often commented on how "detailed" and "real" my milieu feels, then there is always that one guy, or gal, who wants to argue. I just say, "Well I wouldn't know about that. So let's do it my way."

If the guy is persistent, I'd make him a co-GM/creator for a while. Seeing how much work and thought goes into a gaming session the dude just stops, unless he just absolutely needs some serious attention. 




Posted On: 08/14/2008 22:42:08
Posted On: 08/11/2008 17:37:49
Posted On: 08/02/2008 10:05:11
Posted On: 07/28/2008 21:03:13
Posted On: 07/28/2008 16:44:26
Posted On: 07/16/2008 22:37:52
Posted On: 07/04/2008 12:44:15
Posted On: 07/02/2008 23:08:41
Posted On: 07/02/2008 15:45:13
Posted On: 07/02/2008 15:03:05
Posted On: 06/21/2008 15:05:28
Posted On: 05/23/2008 10:53:17
Posted On: 05/17/2008 16:51:41
Posted On: 05/06/2008 10:42:15


NEWS / ANNOUNCEMENTS

Where's the Dashboard?

Look to your left. The latest update to the account page frees up space by moving the dashboard to the left side. It still works the same, it's just slimmer and sexier. And for those of you that don't know it, you can collapse the dashboard by clicking on the header.


Copyright©2008 RPGBomb. All rights reserved.