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07
Aug/2008

Pros and Cons
by Peryton

What I like about 4E D&D:

  • It really is easier to write adventures and DM.
  • It plays faster.
  • It drives 3.5'er snobs crazy.
  • The books are built so players are less likely to go sniffing around in the DM's Guide, and there are a number of other sensible rearrangements like that.
What I don't like about 4E D&D:
  • The straightjacket of roles, even to the point of turning multiclassing into a quirk.
  • Everything is bent towards the goal of total party balance (the above item being a perfect example). What ever happened to tailoring a campaign for non-traditional parties?
  • Even more of the "keep your eye on the miniatures" focus which, combined with the first two items, often makes it feel more like a board game.

Tags: PerytonGamers

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Viewing 1 - 2 out of 2 Comments

08/08/2008 08:40:55
That seems to be the consensus and I already have Warrior Heroes by Two Hour Wargames filling that niche with everything I need ruleswise for a whopping twenty five bucks.


08/08/2008 07:42:29
So we have: faster combats using minis and less importance on role playing... great; and no i'm not a 3.5 snob



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