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	<title>rpgbomb.com ::  Silverlion :: Blogs</title> 
	<link>http://rpgbomb.com/user/Silverlion/blogs</link> 
	<description>some descr about blogs</description>
	<item>
		<title><![CDATA[[Derelict Delvers] Update.]]></title>
		<link>http://rpgbomb.com/blog/view/id_933</link>
		<description><![CDATA[Derelict Delvers The galaxy has witnessed ages virtually unfathomable to the mortal minds that have shaped it. Yet, before this mute witness, numerous civilizations have grown and spread their wings a]]></description>
		<pubDate>Sun, 31 Aug 2008 23:11:21 -0400</pubDate>
	</item>
	<item>
		<title><![CDATA[[Derelict Delvers] The new aliens]]></title>
		<link>http://rpgbomb.com/blog/view/id_894</link>
		<description><![CDATA[Derelict Delvers has begun forming more solidly in my mind. So I've decided to make base races in line with what we find in science fiction classics. The basic ones follow certain standard patterns, b]]></description>
		<pubDate>Mon, 25 Aug 2008 22:36:49 -0400</pubDate>
	</item>
	<item>
		<title><![CDATA[Rules writing and such.]]></title>
		<link>http://rpgbomb.com/blog/view/id_677</link>
		<description><![CDATA[I've decided I'm at an impasse with my GM's chapter. I know so many people know "all" of this stuff already, and then so many people don't. I mean at least if they know it, they aren't acting on it. T]]></description>
		<pubDate>Mon, 21 Jul 2008 15:16:14 -0400</pubDate>
	</item>
	<item>
		<title><![CDATA[What makes a good GM chapter?]]></title>
		<link>http://rpgbomb.com/blog/view/id_599</link>
		<description><![CDATA[What makes a good Gming chapter?  I know a lot of times I've skimmed over such chapters giving me advice, and so when I sit down to write another one, I keep thinking that I'm gilding the lily so to s]]></description>
		<pubDate>Sun, 29 Jun 2008 01:12:12 -0400</pubDate>
	</item>
	<item>
		<title><![CDATA[Sketches]]></title>
		<link>http://rpgbomb.com/blog/view/id_537</link>
		<description><![CDATA[ Degen and Low G Esper sketches from my project: Derelict Delvers  Believe me I recognize I'm not a professional artist. This is just to help me create a visualization of what I describe. ]]></description>
		<pubDate>Tue, 10 Jun 2008 20:41:53 -0400</pubDate>
	</item>
	<item>
		<title><![CDATA[The Sisyphus Task]]></title>
		<link>http://rpgbomb.com/blog/view/id_485</link>
		<description><![CDATA[Sometimes it feels like a never ending rock roll up the mountain to get writing done. I'll admit I'm probably one of the slowest game writers out there. Not all of it is my "health" which interrupts m]]></description>
		<pubDate>Mon, 02 Jun 2008 17:54:17 -0400</pubDate>
	</item>
	<item>
		<title><![CDATA[[Shadowrun] Two runs down]]></title>
		<link>http://rpgbomb.com/blog/view/id_467</link>
		<description><![CDATA[Two sessions of Shadowrun are behind me. This is a good thing. I'm not the best at running such crunchy games, mostly because I don't like having to focus on the rules, rather than what's going on bot]]></description>
		<pubDate>Wed, 28 May 2008 07:50:46 -0400</pubDate>
	</item>
	<item>
		<title><![CDATA[Missing Friends]]></title>
		<link>http://rpgbomb.com/blog/view/id_438</link>
		<description><![CDATA[I've noticed a couple of people I've friended have gone missing, If you were my friend and happen to read this, and would like to stay in touch through some other means--please email mesilverlion@gmai]]></description>
		<pubDate>Fri, 23 May 2008 07:35:34 -0400</pubDate>
	</item>
	<item>
		<title><![CDATA[High Valor]]></title>
		<link>http://rpgbomb.com/blog/view/id_418</link>
		<description><![CDATA[High Valor is one of the games I've spent the most time working on. Mostly because unlike some people I didn't get it "right" at first, I spent a lot of time trying to create a FRPG that did what I wa]]></description>
		<pubDate>Tue, 20 May 2008 08:00:59 -0400</pubDate>
	</item>
	<item>
		<title><![CDATA[Derelict Delvers]]></title>
		<link>http://rpgbomb.com/blog/view/id_387</link>
		<description><![CDATA[Derelict Delvers, is a new project of mine I've been scratching out the old fashioned way. It's basically "dungeoncrawls in space"--a game set up around the party in a limited environment seeking out ]]></description>
		<pubDate>Wed, 14 May 2008 23:14:47 -0400</pubDate>
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