I found this sitting on my hard drive. It was a adaptation of the Alpha Veritech from New Generation of Robotech (MOSPEADA) to BESM3. One of these days I need to get back to working on BESM3: Robotech.
Anyway, this write up has never been playtested and is one of my first attempts at designing anything with the system. Input is appreciated.
Alpha Fighter (282 points, 141 point item)
Jet Mode (Base Form)
Armor. Armor Rating 50. Health Points 50. Level 25 (50)
Flight. Hover. 3,250 kph. Level 6 (48)
Spaceflight. 10,000 kph. Level 3 (6)
Special Defenses. Freezing Cold 2, Lack of Air 2, Low Pressures 2. Level 6 (12)
Features. Smoke Dispenser, Radio. Cyclone storage Level 4. (4)
Supersense. Radar. Level 5 (10)
Tri Barrelled 80mm Gun Pod. Level 10. Penetrating 2. Range 3 (25)
190mm Short Range Rockets. Level 9. Autofire. Range 3. Spreading 2. Ammo, 6 shots. Stoppable (12)
Combat Technique. Steady Hand. Level 1. (2)
Alternate Form. Battloid. Level 5 (45)
Alternate Form. Gerwalk. Level 5 (45)
Awkward Size. Level 3 (-12)
Special Requirement. Level 1. Maintenance and protoculture. (-2)
Impaired Manipulation. No Hands. Level 3. (-9)
Gerwalk Modifications (+45)
Flight. Level 5, 775kph. -1 level. (-8)
Land Speed. Level 3, 30kph. +3 levels. (+6)
Superstrength. Level 4, 8 tons. +4 levels. (+32)
Melee Attack. Level 5. Muscle. Added (+6)
Impaired Manipulation. Removed. (+9)
Battloid Modifications (+49)
Flight. Level 4, 368kph. -2 levels. (-16)
Land Speed. Level 5, 140kph. +5 levels. (+10)
Superstrength. Level 5, 15 tons. +5 levels. (+40)
Melee Attack. Level 5. Muscle. Added (+6)
Impaired Manipulation. Removed. (+9)
Tags: BESM Robotech Mecha Alpha